Sunday, November 25, 2012

Snow: Episode 34

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Quin on G+ asked for some "action" to go down on Snow. Maybe a fight between Aaron and Hero. I'm not sure exactly how that was meant to be crammed into the story, or even how it would make the story more enjoyable. The fact is a monobrowed logan/wolverine lookalike got to deck Hero.

I may have a job at a big magazine you may have heard about. But I'll find out tomorrow whether or not they're stindgy.

Sunday, November 18, 2012

Snow: Episode 33

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Hey there Internet users, Matt here (I write most of this stuff, if you were wondering). Izak's internet is pretty much unusable at the moment. Mine isn't much better, we've both managed to reach our data limit at the same time and so our computers basically give up loading any given page half way through. I've managed to circumvent this by using my phone's data, which is pretty sweet. So we're only a couple of hours late for your weekly helping of these chilly escapades. Hopefully nobody noticed. In fact, I probably shouldn't have mentioned it. Oh well. 

While I'm here, I wan't to thank our readers for the feedback we've been getting. It's really great to hear that people are enjoying reading this as much as we've been enjoying making it. I know those last couple sentences are a huge cliché but that's because they so adequately sum up the situation and it would seem rude not to thank anyone who helps to validate the production of this story.

Anyway, Izak should be back to talking about whatever he feels like at the time of posting each episode next week. 

See ya.

Wednesday, November 14, 2012

Bullywugs (DnD Session)


Arriving back from their last escapade to Dar Gremath, the leader of the rebellion against the Iron Circle, Greek & Puddle were offered some Healing Bracers. Gremath said something about not needing them anymore, since he wasn't getting his owns hands dirty these days, and figured his pair of insurgents would need them more than him.

Their next goal in freeing up the rebellion around Harkenwold meant going to the western corner and freeing up Tor's Hold from a pack of Bullywugs that had formed some sort of pact with the Iron Circle. They had free reign on terrorizing all the locals in the area.
Greek & Puddle set off along the edges of the White River. On the southern bank they spotted a windmill with people wandering around it. Greek swore that there was a pile of dirt or something outside the mill. But Puddle said it was a bear. The people shood the bear into the mill and disappeared out of sight. Whatever, continuing on they saw a small settlement of Halflings, living out their life on the edges of the White River. They all smiled and waved and for a moment they managed to forget that they were on a mission of extermination.

Art by the D&D guys
A small stream fed into the river and the two heros followed it to its source, a small waterfall coming out of a cave. All seemed quiet so Puddle gave Greek a boost and then clambered up the waterfall himself. Puddle spotted some sweet Fungi which he knew all sorts of things about. He rushed into the cave to grab 'em. Alas! A trap. The Bullywugs had been hiding in the shadows of the cave, right next to the fungi. A protest about how high his passive perception was flared up for a moment, but a DM won't be held down by anything like lippy players and rules. Roll for initiative! The bullywugs barreled forward, hoping to lay their enemies prone and poke 'em with their spears. Unfortunatly they ended up getting turned inside out by the newly leveled heros. During the fray Puddle almost stepped backwards into a pool of water. Glancing upwards he saw a brood of Stirges hanging from the ceiling. They were stiring slightly. Last time our hero's came across Stirges Puddle got covered with them and almost met his demise. Greek tried shushing the Bullywugs from being so noisy, the unthoughtful little bastards, do they want the heros to die or something?
To no avail, they stirges stirred and chased Puddle around while Greek dealt with another set of Bullywugs. They met up again after killing their respective obstacles, Puddle still holding his mushrooms firmly in one hand, Greek covered in slimy frog blood.

They snuck around the cave, avoiding the main hall as much as possible. Greek got excited when she thought she saw more mushrooms and rushed in, freaking out another pair of Bullywugs who had been waiting for her to come from the other direction. Puddle bustled to try and keep up without looking where he was going, much like you would when your friends start crossing the road unexpectedly and the fear of being left on the wrong side of the road and facing social shame and rejection overrides the usual common sense of looking where you're going.

Sure enough another encounter ensued. Two slimes slid out a pit, ready to melt some delicious organic substance. More Bullywugs came hopping over to back up their friends. These were the least of the heros worries. Cutting through them to stay the hell away from the slimes, who knows what they can do!

Greek let off a bolt at one of the slimes, the arrow went through and broke on the rock behind it. Eventually Puddle sent enough spells into them to dry them up into the ground.

Through all this they could hear a mighty croaking sound coming from the main "hall" of the cave. As they entered they noted a large dragon skull sitting in the middle of the cave, with another pool of water behind it. This cave definitely suits a marsh dwelling species. Greek spotted a pair of eyes looking out of the skull. She went gooey, "Maybe it's a baby!" and went over to it. She stuck her face at the eye socket of the skull and got a good view of a crossbow pointed at her. Immediatly a blast of fire poured from the eye sockets and out any cracks that were in the skull. Greek was instantly bloodied. She shoved her dagger through the skull eye socket at the Bullywug inside and then made a hasty retreat to lick her wounds.

Puddle hiffed spells at what turned out to be the chief bullywug, who could weave magic with each croak he made. It didn't work well in his favour, suddenly deciding that his life was important, the Bullywug broke into speaking croaky common. He pleaded that they should let him go, and in return he'll tell them where the treasure was. Puddle and Greek thought about it for a bit, "Could we just find it ourselves?" Turns out they could have.

Behind the dragon skull was a ditch of water, filled to the brim with eggs.
 "Can we raise them to fight for us do you think?"
The chieftain angrily responded "They'l grow up to want to kill you."
"Fine." said Puddle, boiling the water with a fireball.
While he took care of that Greek dragged the Chieftain to the mouth of the cave with a dagger at his throat. In the distance she saw a Bullywug raiding party returning. They had a prize with them, a halfling child. Hopping along beside them were two giant frogs, not humanoid like the Bullywugs, but just massive frogs.

Illustrated by Greek


Greek doesn't like to remember this next part.
She proudly held onto the chief and turned everything into a hostage situation. The leader of the raiding party proclaimed he was the champion of the Bullywugs.
"Give us the child and we'll give you back your chief!"
"Why would I want a chief who can't even protect his own tribe. I am Uggloor! Champion!"
"What if we boiled all your young?"
"You boiled our eggs??"
"What? no I-"
Uggloor slit the boys throat and dropped him into the stream, he floated away, blood pouring into the crystalline water.
"Puddle, what do I do now?"
"I guess slit the chiefs throat."
"Yeah I guess" ssshhink.

The inevitable fight came. Puddle got swallowed and then spat out by one of the Giant frogs. The combatants one by one fell.
Afterwards they went downstream till they found the little body. They picked it up and carried it back to the Halfling village they saw earlier in the day. The mother wept and the father attempted to keep a stoic face.

Greek brooded to herself about the death of someone so young. If she had done things different could she have saved the kid? Would she stand to let it happen again?

Sunday, November 11, 2012

Snow: Episode 32

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I'm actually really enjoying drawing these at the moment. For a while they started feeling a little like a chore. But now Snow is starting to act as catharsis for me as I draw it.

But let me tell you what doesn't relax you, listening to someone getting mugged by a bunch of Maori boys right outside your house. Invision the racist cliche in your head, there's about 8 or 9 of 'em, a couple loud girls, and what sounded like a ghetto blaster pouring out rap. I doubt it was their cellphones, which are the main culprits on public transport, straining their guts out to push out tinny sound out of miniscule speakers. Your racism has now been validated and is now a factual image. On the up side they sounded pretty stoked to find someone who actually had cash on them. I'm surprised crime still pays, considering most never carry cash. On a good day they could probably jump me while I have my ipad and drawing tablet in my bag. Dollar Dealers would probably happily give them a grand total of $100, knowing their generosity.
By the time I went and got my glasses and went out to make sure the dude was alright everyone had buggered off.

Suffice to say it put me in a brooding mood for the rest of the day. It reminded me of that scene in Kick Ass where the guy in the window doesn't go to Kick Ass's rescue and just lets him get stabbed.

Sunday, November 4, 2012

Snow: Episode 31


I posted a non-coloured version of the "In the nude" on G+. The original script for this looked horrible, let me tell ya. Writing a script on your iPhone onto Google Docs doesn't exactly let your ideas flow. But Matt really brought it together in the end. And look! We're out of the bloody kitchen now and onto new and exciting hallways.

I got an email the other day. "It is with a certain amount of pleasure that we, at Massey University's Auckland School of Design, are in the position to congratulate you on passing your major project examination."
I'm curious as to how exactly they are certain of how much pleasure they actually have to congratulate me with. Some sort of gieger counter? The primal part of my brain which is reserved for mayhem and TV shows like "Destroyed In Seconds" tried checking the other recipients of the email to help narrow down who didn't recieve it.

I feel like I should expand a little more on the end of my university experience. I've had the gift of running this blog since before I even thought about uni, and I even blogged about my initial impressions of uni. So it would be a huge waste not to talk about such a milestone in my life.

We had heard that our final project and presentation was going to be marked by 5 people. Suffice to say I didn't get much sleep the night before. I think I had myself more organized than most people though. My stuff was finished a week before it was due. The website needed a little clean up before hand, but that just gave me a release for all my nervous energy.

The night before Becky freaked out and didn't think she'd get her presentation written. We practiced in front of each other thrice. And hers shaped up nicely.

I was the third person on Monday morning to be interviewed. To allow us time to set up and stuff they used two rooms, while one person was presenting, the other one was setting up in the next room, then the lecturers would file in and judge them. It was supposed to make things flow faster, and I guess it did. Becky was the very first to go and I fiddled around on the laptop and stressed her out since I was wasting her valuable prep time. She did her presentation and get a bunch of laughs out of the markers, which is a good sign. She aced it, and they loved her book idea. Consequently you can read the intro here.

Paul went next. He came out pretty pissed. He felt that the questions asked at the end were too negative for his liking. The lecturers disagreed with a few of his design decisions. I told him to chill. His stuff is so super clean that it can't fail.

My presentation came, and it turns out I had let one of the markers through the door earlier since he didn't have a swipe card. +1 to my diplomacy check. Turns out the projector didn't allow the screen to go above a certain resolution so my website wasn't displaying at its full size, but this was fine! Since it's a responsive site it did exactly what it was meant to. But still, minor hiccup. My presentation went better than any of the ones I practiced earlier. I really felt I was an authority on my subject. Which was good, since I nailed the questions they gave me afterwards. They seemed almost offended that I had done print stuff. And they seemed more concerned with the content than the actual product, noting that I concentrated quite a lot on the technical side of things. But responsive design is a very technical subject, even more so if you're coming at it to solve a print design problem. They're still trying to figure out the best way to mock up a responsive design even.

I digress. I haven't found out my final marks yet, so as you can see I'm still trying to convince them telekinetically to raise my mark.

I got a laugh or two out of my project as well. I mentioned something about people using their fat thumbs to get around on a mobile browser. And when asked what my booklets contents were I informed them that "If I were to drop dead right now it could do the rest of the presentation without me." which showed I fighting spirit I thought. I did make a note to myself earlier to say "Literally die on stage" but it slipped my mind in the moment.

Thursday, November 1, 2012

Assassins Creed 3


I've recently played through Assassins Creed 2. I ran the game into the ground in a state of extreme procrastination. I collected every chest of gold and did every side assassination and beat up. There really needs to be more race missions. Those were good. And less crypt missions, those things sucked so hard.

Unwittingly my finishing of the game comes just in time for Ass Creed 3, which I probably won't be playing on my PC for at least 3 years, so I can get it for 20 bucks out of a budget bin or something. The above image however demonstrates what I imagine the gameplay to be like, which is consequently what the gameplay is like on all of the previous games.

Half way through playing the game I had a thought that most of you probably had. "Wouldn't it be badass to jump in the Animus and run around as your ancestors. But I quickly realized it would suck. Since the chances of having a total bad ass assassin ancestor is extremely improbable. You'd desynchronize every time you did anything other than slowly starve to death or stop washing dishes.
Even worse your ancestor could be one of the courtesans, but at least you could find out who the father was. I guess. But even WORSE than the courtesans would be the retards from Creed 1 which push you around. It go a long way to explaining things about why your family is so messed up though. 


I also went and did something stupid and uploaded a video to youtube in which I "review" or at least "enhance" the gameplay of True Skate, a game that's recently come out on the iOS and is actually quite fun. I think it's worth the dollar. Although I was disappointed that there's only one skatepark. But there's a decent amount of challenges to complete and tricks to learn.